Door of Destinies won't trigger on token humans, but ought to see enough castings to get a few charge counters and become a problem for my tablemates if it sticks around for a few turns
I like winning, sure, but I also like playing different styles, using different strategies, and showing off different aspects of my deck-building
This deck is divided into five broad categories of cards: permanents for your opponents, permanents for yourself, ways to pass permanents around without Zedruu, control spells and threat mitigation, and lifegain and card draw synergies
It also shows Magics greater willingness to bring other franchises into the core of its game, even more so than the Lord of the Rings set from a couple of years ago
These are exactly the circumstances that make mulligans most painful