I have brought back a key fetch land to crack open another color of mana in my Five Color Cromat Commander deck
If, however, you're a veteran player and don't need to build out your collection, you'd be better served going a different route to procure cards, as these Starter Decks don't contain very much raw power
"Tug-of-War" is great at sending out pinging little damage across the board to your opponents, which will fuel your strategy - and it doesn't hurt that, in a pinch, it can wipe out a lot of evasive enemy characters
Black has lots of one-power creatures with deathtouch
Honorable Mention #2 Despark In Type Four, this normally reads, "Exile target non-land permanent" Honorable Mention #3 - Finale of Promise This is probably the only Finale that's not impossible in Type 4 to run as it's an immediate win (like Fireball would be or a firebreathing Shivan Dragon or a Braingeyser that can force your foe to draw their entire deck)