Firedrinker Satyr Experiment One Spear of Heliod Soldier of the Pantheon Sylvan Caryatid Lightning Strike The Temple Cycle Aetherling Ajani, Caller of the Pride Archangel of Thune Ashen Rider Assemble the Legion Far / Away Banisher Priest Beck / Call Bident of Thassa Blood Baron of Vizkopa Borborygmos Enraged Boros Charm Boros Reckoner Bow of Nylea Burning Tree Emissary Cartel Aristocrat Chained to the Rocks Chandra Pyromaster Commune with the Gods Destructive Revelry Dimir Charm Domri Rade Erebos, God of the Dead Fanatic of Mogis Fleecemane Lion Foundry Street Denizen Garruk, Caller of Beasts God's Willing Gyre Sage Hammer of Purphoros Heliod, God of the Sun Imposing Sovereign Kalonian Hydra Legion Loyalist Master of Waves Merciless Eviction Mogis Marauder Nighthowler Nightvale Specter Notion Thief Nykthos, Shrine to Nyx Obzedat, Ghost Council Polukranos, World Eater Prognostic Sphinx Read the Bones Ruric That, the Unbowed Satyr Hedonist Savage Summoning Selesnya Charm Simic Charm Sin Collector Skullcrack Spike Jester Stormbreath Dragon Swan Song Wear / Tear Thassa, God of the Sea Thespian Stage Titan's Strength Tormented Hero Xenagos, the Reveler Xathid Necromancer Whip of Erebos Voyaging Satyr Voice of Resurgence 10

14 Astor, Bearer Of Blades Everyone Has A License Astor, Bearer Of Blades is a unique commander that doubles as a commander for both Vehicle and Equipment-based decks
The -1/-1 applies to each blocking creature, so its very risky to double-block a flanking creature
The value of this command is choosing two effects from some removal abilities, land recursion, to life siphon
While being able to banish Illusion characters at will probably wont come into play a lot, certainly that when played gain lore effect is strong