Whilst Tamatoa, a set one card, asked you to have as many items on the board as possible to get the most value out of him, Magica De Spell, The Midas Touch instead looks for a tall, not wide strategy
I'd grab a pen and have some paper handy to write on so that if you need to make notes about things that are harder to track because they aren't as visible ("Okay, I have his Teferi's Protection exiled with my Spelljack" or "Erin's graveyard contains three cards she can cast from the graveyard"), you have easy access to doing so
Shining a light through the back of the card can also give you an indication if the card is real or not
I do enjoy the 11, 3, and 1 method of drafting though, and I encourage it in any drafting project that you build, and I've even incorporated it into my Cubes
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