Anara & Ardenn Equipment Ardenn, Intrepid Archaeologist | Illustration by Jason Rainville Commanders (2) Anara, Wolvid Familiar Ardenn, Intrepid Archaeologist Planeswalker (1) Creatures (19) Armored Skyhunter Avacyn's Pilgrim Brass Squire Cloudsteel Kirin Danitha Capashen, Paragon Danitha, Benalia's Hope Elvish Mystic Foundry Inspector Fyndhorn Elves Honored Knight-Captain Lion Sash Llanowar Elves Puresteel Paladin Reclamation Sage Relic Seeker Sram, Senior Edificer Stonehewer Giant Taj-Nar Swordsmith Tanuki Transplanter Instants (10) Blacksmith's Skill Emerge Unscathed Enter the Avatar State Family Reunion Hunter's Insight March of Otherworldly Light Path to Exile Sejiri Shelter Swords to Plowshares Valorous Stance Sorceries (9) Cultivate Day of Judgment Doomskar Farseek Kodama's Reach Nature's Lore Open the Armory Rishkar's Expertise Sublime Exhalation Enchantments (3) Flaming Fist Kenrith's Transformation Quest for the Holy Relic Artifacts (19) Arcane Signet Belt of Giant Strength Blackblade Reforged Champion's Helm Colossus Hammer Conqueror's Flail Inquisitor's Flail Loxodon Warhammer Mask of Avacyn Mask of Memory Nettlecyst Sanctuary Blade Sol Ring Swiftfoot Boots Talisman of Unity Thran Power Suit Whispersilk Cloak Worldslayer Zephyr Boots Lands (37) Ash Barrens Blossoming Sands Brushland Canopy Vista Cascading Cataracts Command Tower Darksteel Citadel Evolving Wilds Forest x7 Fortified Village Mosswort Bridge Plains x12 Radiant Grove Razorverge Thicket Scattered Groves Selesnya Sanctuary Sungrass Prairie Sunpetal Grove Temple of Plenty Thornglint Bridge This deck partners Ardenn, Intrepid Archaeologist with Anara, Wolvid Familiar to create a powerful Voltron combo built around stacking a ton of equipment onto one of your commanders and getting in for plenty of damage

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Her "Mechanically Savvy" ability lets Illumineers play Inventor cards for 1 less ink, a pretty valuable ability given how many inventors are in this deck
This ogre detective puts your opponents on a clock while providing a stout two-for-one and the potential for more card advantage, yet none of it is so fast as to make the card miserable to play against
"I'd like to own dual lands so I can play Legacy." "I'd like to own the Power 9 so I can play Vintage." Players and collectors think of these purchases as investments