Also, they meet Edgars brother Sabin along the way and get to find out why the latter kicks ass: his Street Fighter input-filled Blitz moves

The Final Days Gaius van Baelsar Hecteyes Jecht, Reluctant Guardian Kain, Traitorous Dragoon Malboro Namazu Trader Ninjas Blades Overkill Phantom Train Poison the Waters Qutrub Forayer Reno and Rude Resentful Revelation Sephiroth, Fabled SOLDIER Sephiroths Intervention Shambling Cieth Shinra Reinforcements Sidequest: Hunt the Mark Summon: Anima Summon: Primal Odin Tonberry Undercity Dire Rat Vaynes Treachery Vincent Valentine // Galian Beast Vincents Limit Break Zenos yae Galvus Zodiark, Umbral God Barret Wallace Blazing Bomb Call the Mountain Chocobo Choco-Comet Clive, Ifrits Dominant Coral Sword The Fire Crystal Fire Magic Firion, Wild Rose Warrior Freya Crescent Gilgamesh, Master-at-Arms Haste Magic Hill Gigas Item Shopkeep Laughing Mad Light Of Judgement Mysidian Elder Nibelheim Aflame Opera Love Song Prompto Argentum Queen Brahne Random Encounter Raubahn, Bull of Ala Mhigo Red Mages Rapier Sabotender Samurais Katana Sandworm Seifer Almasy Self Destruct Sidequest: Play Blitzball Sorceresss Scheme Summon: Brynhildr Summon: Esper Ramuh Summon: G.F

Value your removal, evasion and bodyguards | Lorcana tips The cards that impressed me the most from the starter decks were efficient removal spells, ramp spells, evasive characters and bodyguards
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Compared to previous Starter Decks, I'd rank Reign of Jafar 's somewhere in the upper-middle