All in all, the power level of this deck is pretty high, and when added up to the amazing number of unique Commander cards and the great singles, it makes the decks price worth it
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Cloudshredder Sliver, Alibou, Ancient Witness, Thopter Engineer, and Karrthus, Tyrant of Jund are all excellent tribal payoffs
You want to build around a tribe that is stronger / better supported You don't care about creatures, let alone big beefy bois You'd prefer playing a dedicated Combo version of Arximethes You suffer from thalassophobia If you're looking for an unconventional Stompy tribal deck led by a weird land/kraken commander, then Arixmethes, Slumbering Isle is the commander for you
As, in keeping with the rest of the cycle, The Great Works final ability is exceptionally strong