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25 Spells Engineered Explosives Mishra's Bauble Deathrite Shaman Elves of Deep Shadow Traverse the Ulvenwald Thoughtsieze Fatal Push Grim Flayer Tarmogoyf Bitterblossom Satyr Wayfinder Grapple with the Past Collective Brutality Grisly Salvage / Vessel of Nascency Smuggler's Copter Abrupt Decay / Dissenter's Deliverance Liliana of the Veil Maelstrom Pulse Eternal Witness Recurring Nightmare Ramunap Excavator / Jadelight Ranger Ravenous Chupacabra Ishkana, the Grafwidow Nissa, Vital Force Emrakul, the Promised End 15 Lands Mostly you want to keep a delirium deck pretty streamlined
There are two phases to the game against Mono-Red: dont die and kill them. Your goal is to sideboard into all threats that are good at starting off as dont die and rapidly turn into kill them. Planeswalkers dont do that, and Jadelight Ranger usually just gets sent packing by Abrade or Ahn-Crop Crasher
Cascade is a fun creature-based mechanic that works wonders in casual pods, especially ones where your opponents are falling behind
on stage at a live show Yoshitaka Amano is one of the founding fathers of the Final Fantasy games franchise - his lithe, energetic, and stylish artwork is in many ways the fundamental artistic style of the game franchise as a whole, even more so than the evolving graphic complexities of the latest game systems