While a bit slow and risky, Noyan runs a ton of weird yet powerful tech pieces that you won't see anywhere else
While Commander precons are usually themed around certain characters, colors, or strategies, the twist with these is that each one is built around a single Final Fantasy game specifically VI, VII, X, and XIV
The decks also need to be fun to play, with a cohesive game plan, and some nifty reprints wouldnt hurt, either
By transforming a game of Lorcana into a board game experience and introducing a progression system that slowly introduces new concepts over time, Gateway creates an environment where anyone can learn to play, at their own pace, with all the support they could need
The control package is rock solid too, with counterspells like Force of Will, Disallow, Counterpoint, and Unwind pulling double duty as protection and damage triggers