Dangerous Wager is kind of a self mill, usually better left for when you have few or no cards in had
X s Pok-Power, Knock Out the Mesprit LA, take two Energy cards from the discard pile and well, and so on and on
Fun fact: Azumarills tail acts like a buoy, helping it float and swim with ease
When activated, this card shuts down the effects of all Spell Cards on the field, and any Spell Cards activated while Imperial Order is active will have their effects shut down
So, while he can spam out Tricky Tokens to turbo out his Egyptian Gods, if he doesnt have ways to tribute right away, he ends up with a bunch of monsters that he cant even use