$0.49 Donatello, Gadget Master Teenage Mutant Ninja Turtles $0.49 Mikey & Don, Party Planners Teenage Mutant Ninja Turtles $0.79 Leader's Talent Teenage Mutant Ninja Turtles $4.99 Raph & Mikey, Troublemakers Teenage Mutant Ninja Turtles $3.99 Michelangelo, Weirdness to 11 Teenage Mutant Ninja Turtles $0.49 Leonardo's Technique Teenage Mutant Ninja Turtles $0.49 Don & Leo, Problem Solvers Teenage Mutant Ninja Turtles $0.49 Splinter, Radical Rat Teenage Mutant Ninja Turtles $1.29 Raphael, the Nightwatcher Teenage Mutant Ninja Turtles $2.29 Mutagen Man, Living Ooze Teenage Mutant Ninja Turtles $2.29 Mikey & Leo, Chaos & Order Teenage Mutant Ninja Turtles $0.49 Turtle Van Teenage Mutant Ninja Turtles 0 results found
It comes with two everything you need to be able to play immediately from the mat to the dice and even a manual
Its brilliant to use transforming Magic cards to tell a story
Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at" in their reminder text
Each deck kit comes with a deck of 60 cards, two of which will be foil cards, as well as playing tools like a paper playmat, 10 damage counters, 1 paper lore tracker token, and a set of game rules